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. 2025 Aug 25;27:e64862. doi: 10.2196/64862

Table 2. Types of digital tools per tool category.

Study Name and purpose of the tool Type of tool Fully self-guided Home setting Stage of tool maturity in the context of the article [32] Stage of tool evaluation in the context of the article [32]
Primary prevention
 Aalbers et al (2016); the Netherlands [37] BAM-COG: Motivate adults to adopt healthy lifestyle changes to prevent cognitive decline Internet-based game test battery (website) Yes Yes Mid (demonstration) Effectiveness
 Anstey et al (2020); Australia [40] BBL-GP: Reduce risk of cognitive decline in at-risk individuals Internet-based online environment (website) Yes Yes Early (pilot) Efficacy
 Bird et al (2021); United Kingdom [44] eCFT: Behavior changes; promote cognitive-healthy lifestyle Website No No Early (prototype) Usability
 Bott et al (2018); United States [39] VC Health: Improve cognitive abilities; reduce depression/anxiety; prompt lifestyle behavior changes Internet-based online environment (website) Yes Yes Mid Effectiveness
 Corbett et al (2015); United States [36] ReaCT and GCT: Improve cognitive abilities, dementia prevention, and maintenance of cognitive function Computerized cognitive training (website) Yes Yes Early (pilot) Efficacy
 Eun et al (2022); South Korea [45] Artificial intelligence–based serious game: Enhance participants’ engagement in cognitive training Web-based app; artificial intelligence–based; mobile app Yes Yes Early (prototype and pilot) Efficacy
 Glenn et al (2019); Japan [38] Neurotrack MHP: Change behavior to improve risk factors related to cognitive decline Smartphone app Yes Yes Early (pilot) Feasibility
 Isaacson et al (2014); United States [43] Alzheimer’s Universe: Impact knowledge and behavior change Website Yes Yes Mid (demonstration) Effectiveness
 Oh et al (2018); South Korea [46] SMART: Improve attention and memory performance in older adults with subjective memory complaints Smartphone app Yes Yes Mid (demonstration) Effectiveness
 Palac et al (2019); United States [47] BitGym: Improve physical activity, increase wayfinding self-efficacy and performance iPad app on aerobic machine Yes No Early (pilot) Feasibility and efficacy
 Petrella et al (2023); United States [48] Lumosity: Improve cognitive abilities; stimulate cognitive domains Web-based app Yes Yes Early (pilot) Efficacy
 Tedim Cruz et al (2014); Portugal [49] COGWEB: Enhance cognitive functioning Computerized cognitive training (website) Yes Yes Mid (demonstration) Effectiveness
 Vanoh et al (2018); Malaysia [34] WESIHAT 2.0: Educate older adults about precautionary strategies against MCIa Web-based app Yes Yes Early (prototype) Usability
 Wesselman et al (2020); the Netherlands and Germany [41] Hello Brain: Enhance brain-healthy lifestyle Web-based app (smartphone, tablet, computer) Yes Yes Early (prototype) Feasibility and usability
Secondary prevention
 Bahar-Fuchs et al (2017); Australia [50] CogniFit General Training: Improve cognitive abilities Computerized cognitive training (website) Yes Yes Early (pilot) Efficacy
 Djabelkhir et al (2017); France [51] CCS and CCE: Improve cognitive abilities; stimulate cognitive domains Tablet app and television No No Early (preprototype and prototype) Feasibility
 Hartin et al (2016); United States [35] Gray Matters: Promote and monitor behavior change and encourage the motivations of the participants Smartphone app; tablet app Yes Yes Early (prototype and pilot) Feasibility, usability, and efficacy
 Hassandra et al (2021); Greece [52] VRADA: Improve cognition and physical fitness of people with MCI Virtual reality–based app No No Early (prototype) Usability
 Hill et al (2018); United States [53] Modified ATA: Enhance cognitive functioning Tablet app Yes Yes Early (prototype) Usability
 Hughes et al (2014); United States [54] Nintendo Wii: Improve cognitive performance Nintendo Wii No No Early (pilot) Feasibility and efficacy
 Infarinato et al (2020); Italy [55] EWall: Improve physical and mental health Television/touchscreen-based app Yes Yes Early (prototype) Usability
 Lin et al (2022); Taiwan [56] Xavix Hot Plus: Improve cognitive abilities Video games No No Early (pilot) Feasibility and efficacy
 Savulich et al (2017); United Kingdom [57] Game Show: Improve cognitive abilities Tablet app Yes No Early (pilot) Efficacy
 Smith et al (2020); United States [58] mPACT: Stimulate cognitive abilities via physical activity Tablet app Yes Yes Early (prototype) Usability
 Zajaç-Lamparska et al (2019); Poland [59] GRADYS: Cognitive intervention or stimulation Virtual reality–based No No Early (pilot) Feasibility and efficacy
Daily life support
 Baric et al (2019); Sweden [42] RemindMe: Aid people with active reminders Smartphone app; SMS text messaging Yes Yes Early (pilot) Usability
 Beentjes et al (2023); the Netherlands [60] FindMyApps: Aid people with mild dementia/MCI and caregivers to find user-friendly apps Web app for tablet or smartphone No Yes Early (pilot) Feasibility and efficacy
 Chudoba et al (2020); United States [61] RBANS (DMN): Help maintain functional independence and quality of life via digital memory notebook App Yes Yes Mid (demonstration) Effectiveness
 Cortellessa et al (2021); Spain and Romania [62] TV-AssistDem: Facilitate remote support and communication between patients, caregivers, and health care professionals Television-based app Yes Yes Early (prototype) Feasibility
 Piculell et al (2021); Sweden [63] SMART4MD: Facilitate sense of coherence Tablet app Yes Yes Early (prototype) Usability
 Schmitter-Edgecombe et al (2022); United States [64] EMMA: Mitigate impact of cognitive impairment on daily activities App No Yes Mid (demonstration) Effectiveness
 Scullin et al (2022); United States [65] Reminder App: Support prospective memory in people with MCI and mild dementia Smartphone-based app Yes Yes Early (pilot) Feasibility and efficacy
 Quintana et al (2020); Sweden and Spain [66] SMART4MD: Support people with cognitive impairment and carers to improve quality of life Tablet app or smartphone app Yes Yes Early (prototype) Feasibility and usability
Self-reported cognitive and risk assessment
 Bonnechère et al (2018); Belgium [67] MG: Assess cognitive abilities Tablet app/touch pad Yes Yes Early (pilot) Efficacy
 Brandt et al (2014); United States [68] Dementia risk assessment: Assess risk of dementia Web-based website Yes Yes Early (pilot) Efficacy
 Brandt et al (2013); United States [69] Dementia risk assessment: Assess risk of dementia Web-based website Yes Yes Early (pilot) Efficacy
 Lancaster et al (2020); United Kingdom [70] Gallery game: Data collection on cognitive abilities Smartphone app Yes Yes Early (pilot) Efficacy
Decision support
 Bogza et al (2020); Canada [71] Web-based decision aid for MCI intervention: Aid people in becoming better informed and involved in decision-making Website No No Early (prototype) Usability
 Ekstract et al (2017); United States [72] APOEb genetic testing decision aid: Educate people about APOE testing and help them decide whether to undergo it Website Yes Yes Mid (demonstration) Effectiveness
a

MCI: mild cognitive impairment.

b

APOE: apolipoprotein E.