Table 3. Results of User Experience Questionnaire-Short version.
| Negativea (1) | HFSb (n=85), mean (SD) | VRc (n=79), mean (SD) | P value | Positivea (7) |
|---|---|---|---|---|
| Obstructive | 5.97 (0.96) | 5.62 (1.09) | .03 | Supportive |
| Complicated | 5.45 (1.13) | 5.05 (1.27) | .04 | Easy |
| Inefficient | 5.83 (1.00) | 5.42 (1.24) | .02 | Efficient |
| Confusing | 5.71 (1.31) | 5.00 (1.42) | .001 | Clear |
| Boring | 6.00 (1.23) | 5.96 (1.18) | .84 | Exciting |
| Not interesting | 5.99 (1.23) | 5.99 (1.20) | .99 | Interesting |
| Conventional | 5.33 (1.18) | 5.69 (1.30) | .06 | Inventive |
| Usual | 5.31 (1.17) | 5.67 (1.41) | .08 | Leading edge |
Rated on a 7-point Likert scale ranging from 1 (strongly negative) to 7 (strongly positive).
HFS: high-fidelity simulation.
VR: virtual reality.