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. 2026 May 4;14:e85673. doi: 10.2196/85673

Figure 3. Software implementation. (A) Implementation flow of the BreatheBuddy system's visual interaction layer; (B) using the breath-holding scenario as an example, labeling game objects and user interface elements; and (C) visual interaction screens corresponding to the 3 stages of breathing—inhalation, breath holding, and exhalation. UI: user interface.

Figure 3.