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. 2008 Mar 19;4:13. doi: 10.1186/1744-9081-4-13

Table 2.

A comparison of gamble structures between the Iowa Gambling Task and Soochow Gambling Task

Iowa Gambling Task Gain-Loss Frequency (per 10 cards) EV (per 10 cards) Choice Prediction Based on Gain-Loss Frequency Choice Prediction Based on EV
A (Bad) 5 G 5 L -$250
B (Bad) 9 G 1 L -$250 B
C (Good) 6.25 G 1.25 L 2.5 S +$250 C C
D (Good) 9 G 1 L +$250 D D

Soochow Gambling Task * (per 5 cards) (per 5 cards)

A (Bad) 4 G 1 L -$250 A
B (Bad) 4 G 1 L -$250 B
C (Good) 1 G 4 L +$250 C
D (Good) 1 G 4 L +$250 D

(G: gain, L: loss, S: standoff).

* The deck structure for the Soochow Gambling Task is as follows: A, four consecutive gains of $200 followed by a loss of $1,050; B, four consecutive gains of $100 followed by a loss of $650; C, four consecutive losses of $200 followed by a gain of $1,050; D, four consecutive losses of $100 followed by a gain of $650. The experiment was using token money denominated in New Taiwan Dollars. For ease of comparison, the amount of money was nearly equated to U.S. currency in IGT.