Table 3.
Treatment | Node x2, right
(noncooperation)
|
Node x6, right
(SP)
|
Node x3, down game 1 or left game 2
(defection)
|
Node x5, down game 1 (punish)
|
||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
n | r | E"(p|r,n) | n | r | E"(p|r,n) | n | r | E"(p|r,n) | n | r | E"(p|r,n) | |
Same 1 | 433 | 80 | 0.186 | 80 | 68 | 0.841 | 353 | 41 | 0.118 | 41 | 27 | 0.651 |
Same 2* | 423 | 162 | 0.384 | 162 | 114 | 0.701 | 261 | 41 | 0.160 | NA | NA | NA |
Random 1 | 471 | 154 | 0.328 | 154 | 149 | 0.962 | 317 | 102 | 0.223 | 102 | 69 | 0.673 |
Random 2* | 453 | 293 | 0.646 | 293 | 278 | 0.946 | 160 | 70 | 0.438 | NA | NA | NA |
Repeat single 1 | 352 | 148 | 0.421 | 148 | 138 | 0.927 | 204 | 71 | 0.375 | 71 | 36 | 0.507 |
NA, not applicable.
Note that in game 2, the move order of the outcomes [60, 30] and [50, 50] are reversed relative to game 1.