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. Author manuscript; available in PMC: 2010 Jun 1.
Published in final edited form as: Phys Rev E Stat Nonlin Soft Matter Phys. 2009 Oct 14;80(4 Pt 1):041918. doi: 10.1103/PhysRevE.80.041918

FIG. 1.

FIG. 1

(Color online) Illustrations of the 2DSOLM reaction simulation for various crowded environments. (a) Snapshot of a low crowding case C=0.15 (0.1 for reactants + 0.05 for inert particles) at 25μs. Cyan (gray in print) circles represent reactant monomers, magenta (dark in print) circles represent reactant dimers, open circles represent inert particles, and the outer circle of a particle represents a diffusion limit circle in 2DSOLM. (b) Reaction progress from 0 to 25ns for the low-crowding condition of (a), (c) snapshot of a high crowding case C=0.45 (0.1 for reactants + 0.35 for inert particles) at 25μs. (d) Reaction progress from 0 to 5μs for the high-crowding condition of (c). The default parameter values (B=0.7, M=1ns, D=13.9×10−11m2s−1, α=2, β=1, and dth=0.5nm) are used with both low and high crowding cases.