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. Author manuscript; available in PMC: 2011 May 1.
Published in final edited form as: Memory. 2010 Apr 20;18(4):427–441. doi: 10.1080/09658211003742680

Table 3.

Participant Mean (and Standard Error) Familiar Ratings for Computerized Recognition Data for Experiment 1

Time 1
Time 2
Target sequences Foil sequences Target sequences Foil sequences


Video-game players 2.73 (.08) 2.63 (.09) 2.63 (.11) 2.73 (.13)
Piano players 2.67 (.13) 2.88 (.05) 2.83 (.09) 2.65 (.17)