Table 1. The percentage of map pixels scored as low, medium, or high habitat quality1.
Plot | Scenario | Low | Medium | High |
1 | Real buffer | 78 | 9 | 13 |
Low quality | 85 | 2 | 13 | |
Randomized buffer | 79 | 7 | 14 | |
High quality | 78 | 2 | 20 | |
2 | Real buffer | 24 | 61 | 15 |
Low quality | 70 | 15 | 15 | |
Randomized buffer | 25 | 60 | 15 | |
High quality | 24 | 15 | 61 | |
3 | Real buffer | 61 | 30 | 9 |
Low quality | 82 | 9 | 9 | |
Randomized buffer | 59 | 35 | 6 | |
High quality | 61 | 9 | 30 | |
4 | Real buffer | 56 | 28 | 16 |
Low quality | 77 | 8 | 16 | |
Randomized buffer | 51 | 31 | 18 | |
High quality | 56 | 8 | 36 | |
5 | Real buffer | 46 | 44 | 10 |
Low quality | 76 | 14 | 10 | |
Randomized buffer | 35 | 56 | 9 | |
High quality | 46 | 14 | 40 |
Values are a sum of the core area and the buffer, for each plot depicted in Figure 1.