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. Author manuscript; available in PMC: 2010 Aug 19.
Published in final edited form as: J Vis. 2009 Nov 19;9(12):13.1–1318. doi: 10.1167/9.12.13

Figure 7.

Figure 7

The mongrelization process. (a) The original crowded display. (b) Blurred original (to account for reduced acuity), with added noise; the input to the texture analysis routine. (c) Mongrel created starting with a random noise seed. (d) Seed consisting of a low-pass version of the original plus random noise, shown at 8× contrast. (e) The mongrel resulting from the seed in (d).