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. 2010 Nov 10;5(11):e13706. doi: 10.1371/journal.pone.0013706

Table 4. Experiment 1 means and statistics for mood assessment, task compliance, game enjoyment and difficulty for the 10-min experimental manipulation which did not differ between conditions.

Measure No-task (n = 20) Tetris (n = 20) Pub Quiz (n = 20) ANOVA/t-test
mean sem mean sem mean sem
Post-condition mood 5.81 1.08 4.23 0.79 3.86 0.92 F (2,57) = 1.19 (NS)
Task compliance 8.78 0.20 8.45 0.36 8.89 0.24 F (2,57) = 0.48 (NS)
Game enjoyment - - 7.36 0.33 7.18 0.32 t(38) = 0.37 (NS)
Game difficulty - - 3.68 0.49 3.69 0.43 t(38) = 0.01(NS)