Figure 1.
Moral sentiment task design. Participants viewed 98 social scenarios on the screen, together with response options: the target (correct choice, based on normative data) and three non-targets (“distracters”). They were told to report what they would feel in each given situation. A fixed color coding of keyboard keys and response options helped to minimize task-related visuomotor load. The position of the target word option was randomized across trials. The neutral option (with equal frequency as the other options) was present in all trials. Any given word could be the target on each trial with equal probability. The scenario examples do not include samples from all experimental conditions.