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. 2007 Oct-Dec;32(4):161–168. doi: 10.4103/0971-6203.37481

Table 2.

Texture parameters and the formulae derived from gray level run length matrix

Run-length matrix parameters Formulae
Short runs emphasis (SRE) 1/S S r (j | θ)/j2
Long runs emphasis (LRE) 1/S S r (j | θ) j2
Gray level non-uniformity (GLN) 1/S S g (i | θ)2
Run-length non-uniformity (RLN) 1/S S r (j | θ)2
Run percentage (RP) 1/n S r (j | θ)
Low gray level run emphasis (LGRE) 1/S S g (i | θ)/i2
High gray level run emphasis (HGRE) 1/S S i2 g (i | θ)

p (i, j | θ) is the (i, j)th element of the run length matrix for a direction θ, G is the number of gray levels, R is the longest run, n is the number of pixels in the image, S is the total number of runs in the image.