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. Author manuscript; available in PMC: 2012 Apr 1.
Published in final edited form as: J Adolesc Health. 2010 Oct 15;48(4):379–385. doi: 10.1016/j.jadohealth.2010.07.013

Table 3.

Regression models predicting sedentary behaviors – Adolescent report

Model Variables Constant B SE β F R2
TV Viewing Constant 1.84 0.14 5.45*** 0.21
TV rules −0.18 0.07 −0.22**
Rules Agreement −0.07 0.19 −0.03
TV in bedroom 0.58 0.20 0.24**
Gender (male) −0.08 0.19 −0.03
Ethnicity (white) −0.40 0.23 −0.16
Age 0.05 0.06 0.06
Income (>50k) −0.02 0.20 0.00
Site (Ref=San Diego)
 Boston 0.42 0.30 0.13
 Cincinnati 0.15 0.21 0.06
Video Games Constant 1.08 0.13 6.95*** 0.27
Total Rules −0.10 0.04 −0.18*
Rules Agreement −0.20 0.17 −0.09
Game in bedroom 0.48 0.19 0.19*
Gender (male) 0.90 0.17 0.40***
Ethnicity (white) −0.04 0.20 −0.02
Age −0.16 0.05 −0.23**
Income (>50k) −0.42 0.18 −0.18*
Site (Ref=San Diego)
 Boston 0.36 0.26 0.12
 Cincinnati −0.08 0.19 0.03
Computer Use Constant 1.23 0.17 1.18 0.02
Computer rules −0.23 0.12 −0.18*
Rules Agreement 0.28 0.24 0.10
Desktop computer in bedroom 0.07 0.20 0.03
Gender (male) 0.23 0.19 0.11
Ethnicity (white) −0.05 0.23 −0.02
Age 0.05 0.06 0.07
Income (>50k) 0.16 0.20 0.07
Site (Ref=San Diego)
 Boston 0.29 0.30 0.10
 Cincinnati −0.10 0.21 −0.04

Note.

*

= p < .05,

**

= p < .01,

***

= p < .001.

Items in bedroom (TV, Game, Computer): 0 = not present, 1 = present.