Skip to main content
. 2011 May 26;7(5):e1002055. doi: 10.1371/journal.pcbi.1002055

Figure 6. Tree representation of the reversal learning task, used in [27], and the behavioural results.

Figure 6

(A) When each trial begins, one of the two stimuli, Inline graphic or Inline graphic, is presented in random on a screen. The subject can then choose whether to touch the screen (Inline graphic action) or not (Inline graphic action). The task is performed in three phases: training, reversal, and extinction. During the training phase, the subject will receive a reward if the stimulus Inline graphic is presented and the action Inline graphic is performed by the subject, or if the stimulus Inline graphic is presented and the action Inline graphic is selected (Inline graphic). During the reversal phase, the reward function is reversed, meaning that the Inline graphic action must be chosen when the stimulus Inline graphic is presented, and vice versa (Inline graphic). Finally, during the extinction phase, regardless of the presented stimulus, only the Inline graphic action leads to a reward (Inline graphic). (B) During both the training and reversal phases, subjects' reaction time is high at the early stages when they don't have enough experience with the new conditions yet. However, after some trials, the reaction time declines significantly. Error bars represent Inline graphic.