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. 2011 Jan 28;1(3):233–245. doi: 10.1016/j.dcn.2011.01.002

Table 1.

Cognitive and behavioral examples of valuation, inhibitory control, and rule use in different social contexts across development.

Early childhood Middle childhood Adolescence
Valuation
Family Mom is mad because she yelled; dad is happy because he smiled Dad will be more likely to help me after dinner than before She is in a good mood. Now I will ask her for the car
Peer (same-sex) He is nice because he laughs I want to play with her because she has an awesome toy He will take me to lots of parties because he is on the football team
Peer (opposite-sex) She is mean because she's bossy He will be fun if other girls are around He may not be handsome, but he is funny
Inhibitory control
Family Don't hurt your sister Play quietly Don't scream at your parents
Peer (same-sex) Don't play with other kids’ toys Don't be chicken Don't let them know you like stuffed animals
Peer (opposite-sex) Don't push Don't cry in front of them Don't kiss her
Rule use
Family We can't play in here Dad will buy me ice cream, but mom won't Tease your brother and his friends, but not when mom is around
Peer (same-sex) Share your toys Talk about sports; play word games The clothes you wear define your group
Peer (opposite-sex) In our game, I’ll be the girls, you be the boys Boys don't do girl things, and girls don't do boy things To flirt sit close, make eye contact, and laugh