Table 1.
Cognitive and behavioral examples of valuation, inhibitory control, and rule use in different social contexts across development.
Early childhood | Middle childhood | Adolescence | |
---|---|---|---|
Valuation | |||
Family | Mom is mad because she yelled; dad is happy because he smiled | Dad will be more likely to help me after dinner than before | She is in a good mood. Now I will ask her for the car |
Peer (same-sex) | He is nice because he laughs | I want to play with her because she has an awesome toy | He will take me to lots of parties because he is on the football team |
Peer (opposite-sex) | She is mean because she's bossy | He will be fun if other girls are around | He may not be handsome, but he is funny |
Inhibitory control | |||
Family | Don't hurt your sister | Play quietly | Don't scream at your parents |
Peer (same-sex) | Don't play with other kids’ toys | Don't be chicken | Don't let them know you like stuffed animals |
Peer (opposite-sex) | Don't push | Don't cry in front of them | Don't kiss her |
Rule use | |||
Family | We can't play in here | Dad will buy me ice cream, but mom won't | Tease your brother and his friends, but not when mom is around |
Peer (same-sex) | Share your toys | Talk about sports; play word games | The clothes you wear define your group |
Peer (opposite-sex) | In our game, I’ll be the girls, you be the boys | Boys don't do girl things, and girls don't do boy things | To flirt sit close, make eye contact, and laugh |