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. Author manuscript; available in PMC: 2012 Sep 1.
Published in final edited form as: Cogn Sci. 2011 Aug 9;35(7):1390–1405. doi: 10.1111/j.1551-6709.2011.01192.x

Figure 2.

Figure 2

Results of videogame training. The top panel illustrates pre- versus post-test percent correct categorization of /r/-/l/ and /d/-/g/ for Trained versus Control participants in comparison to native English listeners. The bottom panel shows the change in perceptual weighting of F3 in categorization responses from pre- to post-test among Trained and Control listeners on /r/-/l/ and /d/-/g/ tasks in comparison to native English listeners.