Table 1.
Overview of common texture analysis approaches in MS.
Assessment | Utility | |
Statistical approach | ||
| ||
First-order | Global assessment of pixel distribution | Self-explanatory yet lack of detail |
Second-order | ||
Gray-level cooccurrence matrix (GLCM) | Joint probability of two pixels having cooccurring gray level values at a given distance and direction |
Multiple properties of a texture (coarseness, correlation, contrast), less sensitive to larger scales |
Run length matrix (RLM) | The number of times two or more pixels having the same value in a preset direction |
Several properties of a texture (coarseness), less sensitive to larger scales |
| ||
Spectral approach | ||
Fourier transform | Entire frequency profile, using sinusoid basis functions |
Useful for signals without temporal changes |
Wavelet transform | Scale-based frequency content, using a deformable localizing “mother” wavelet as basis function |
Multiscale analysis; less intuitive and can be computation-expensive |
Stockwell transform | Scale-based frequency content, using fast Fourier transform and a flexible Gaussian localizing window |
Fourier-based multiscale frequency content; computation time varies by image size and algorithm |