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. 2011 Dec 12;108(52):20947–20952. doi: 10.1073/pnas.1108155108

Fig. 4.

Fig. 4.

Control model for the mirror game. (A) A reactive–predictive controller produces output motion υ1 that tracks the input motion υ2. The controller has a reactive unit (integral feedback, f1) that compares υ1 with υ2, and a predictive unit that generates an expectation of the future motion. (B) Two reactive–predictive controllers in a mirror configuration, where the output of one is the input of the other. (C) A single controller tracks an input signal with jitter. Here the predictor has a single frequency, ω. (D) Mirrored controllers converge to precise jitterless motion. Initial conditions are A1(0) = 2, A2(0) = 0, υ1(0) = 0, υ2(0) = 0. (Insets) Predictor amplitudes A1 and A2 converge, so that controllers end up agreeing on future motion. Here k1 = k2 = 1, g1 = g2 = 10. (E and F) Same as C and D for a predictor with five frequencies (ω1,…,ω5 = 0.025, 0.05, 0.075, 0.1, 0.125). F shows the motion of mirrored controllers, after a transient time, in response to initial conditions Ai,1(0) = Ai,2(0) = 0,υ1(0) = 0,υ2(0) = 1. E is the motion of a single controller receiving the motion of F as input.