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. 2011 Jul 20;106(5):2136–2150. doi: 10.1152/jn.00228.2011

Fig. 10.

Fig. 10.

A: 3-population model architecture. Populations 1 and 2 encode the rivalry percepts, while population 3 represents background activity. Third population receives a small background input Ibg to ensure it remains active when I1 = I2 = 0. Inhibition from population three prevents activity in u1 and u2 when I1 = I2 is low. This prevents the circuit from operating in the ID oscillation regime. Inhibition to the third population allows u1 and u2 to assume activity when I1 = I2 become sufficiently high. B: dynamical behavior of the model. In terms of general dynamical behavior, Figs. 9B and 10B are identical. We set β1 = 2, β2 = 4, δ = 1, and γ = 3. Firing-rate functions are f1(x) = [x]* with c = 0.05 and f2(x) is a sigmoid with r = 1.5 (see appendix).