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. 2012 Apr 26;7(4):e35287. doi: 10.1371/journal.pone.0035287

Table 1. Strategy set in the repeated prisoner's dilemma with one round memory.

Strategy Behavior Binary code
0 ALLC Always cooperate 000
1 TFT Tit for tat 001
2 TFT Inline graphic Cooperate on the first move 010
then reverse the opponent's last move
3 NALLD Cooperate once and then always defect 011
4 SALLC Defect once and then always cooperate 100
5 STFT Defect once and then copy the opponent's last move 101
6 STFT Inline graphic Defect once and then reverse the opponent's last move 110
7 ALLD Always defect 111

For the uniform mutation kernel, it is convenient to number the strategies with integers, for the bitwise kernel binary numbers are more convenient.