Table 13.
Usage Frequency for Leisure/Hobby/Entertainment Activities
Technology | Younger Adults (N=423) | Older Adults (N=231) | t-value | ||
---|---|---|---|---|---|
M | SD | M | SD | ||
Books on Tape | .27 | .50 | .48 | .58 | −4.65* |
Computer/Video Game | 1.13 | .68 | .37 | .61 | 14.74* |
Digital Photography | 1.25 | .65 | .55 | .66 | 12.90* |
Fitness Device | 1.02 | .72 | .69 | .73 | 5.43* |
Hobby-specific Computer | 1.41 | .68 | .57 | .74 | 14.26* |
MP3/IPOD | 1.40 | .74 | .07 | .29 | 32.35* |
Personal Digital Assistant | .22 | .51 | .09 | .34 | 3.92* |
Recording/Playback Device | 1.41 | .68 | 1.05 | .72 | 6.36* |
TV Set-top Box | 1.11 | .77 | .70 | .79 | 6.38* |
Note. 0=never used, 1=occasionally used, 2=frequently used. Data are for participants in each age group who reportedly engaged in leisure activities and responded to 75% of the items in this domain.
p<.006 with Bonferroni corrections for multiple comparisons.