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. 2012 Jun 15;6:179. doi: 10.3389/fnhum.2012.00179

Figure 1.

Figure 1

Experimental paradigm. Players inside and outside the scanner used joystick jointly control a dynamic object (stripes of varying width and shades of pink) presented in the upper half of the circle at the center of the screen to match the target presented in the lower half of the circle. Pink/Red and Gray/Black lines represent horizontal and vertical movements respectively. SF represents the scaling factor.