Table 1.
The table shows the frequency a certain level of the Likert scale was chosen by the evaluators for each association of functional mode and requirement. R1—Spiral conversion of tacit and explicit knowledge. R2—Support divergent and convergent thinking. R3—Support individual, dyadic, and group brainstorming. R4—Support flexibility in the granularity of planning. R5—Usage of visual mechanism, such as sketching and brainsketching. FM1—Brainwriting & brainsketching of ideas. FM2—Relevant information selection. FM3. Visual representation of knowledge created.
| Scores | |||||
|---|---|---|---|---|---|
| Poor | Deficient | Fair | Good | Very good | |
| First experimental scenario | |||||
| Functionality | |||||
| FM1 associated to R1 | 1 | 1 | 2 | ||
| FM1 associated to R2 | 3 | 1 | |||
| FM1 associated to R3 | 1 | 2 | 1 | ||
| FM2 associated to R5 | 1 | 2 | 1 | ||
| FM3 associated to R5 | 3 | 1 | |||
| FM1, FM2, and FM3 associated to R4 | 2 | 2 | |||
| Usability | |||||
| Comprehension (understanding the application) | 1 | 1 | 2 | ||
| Learning (how to use the application) | 2 | 2 | |||
| Operability (effort controlling the urban design collaborative task) | 1 | 2 | 1 | ||
| Second experimental scenario | |||||
| Functionality | |||||
| FM1 associated to R1 | 1 | 1 | 2 | ||
| FM1 associated to R2 | 1 | 2 | 1 | ||
| FM1 associated to R3 | 2 | 2 | |||
| FM2 associated to R5 | 2 | 2 | |||
| FM3 associated to R5 | 1 | 2 | 1 | ||
| FM1, FM2, and FM3 associated to R4 | 2 | 2 | |||
| Usability | |||||
| Comprehension (understanding the application) | 3 | 1 | |||
| Learning (how to use the application) | 1 | 2 | 1 | ||
| Operability (effort controlling the urban design collaborative task) | 2 | 2 | |||
| Third experimental scenario | |||||
| Functionality | |||||
| FM1 associated to R1 | 2 | 3 | 1 | ||
| FM1 associated to R2 | 1 | 3 | 2 | ||
| FM1 associated to R3 | 1 | 1 | 2 | 2 | |
| FM2 associated to R5 | 1 | 2 | 3 | ||
| FM3 associated to R5 | 1 | 3 | 2 | ||
| FM1, FM2, and FM3 associated to R4 | 2 | 2 | |||
| Usability | |||||
| Comprehension (understanding the application) | 3 | 3 | |||
| Learning (how to use the application) | 1 | 3 | 2 | ||
| Operability (effort controlling the urban design collaborative task) | 2 | 3 | 1 | ||