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editorial
. 2012 Jul 1;6(4):839–848. doi: 10.1177/193229681200600415

Figure 2.

Figure 2

Median and interquartile range for enjoyment in four Wii Fit games. Balance games (skiing and penguin) produced significantly higher scores than aerobic games (hula hoop and jogging; p < .001), and hula hoop produced a significantly higher score than jogging (p= .008).