Table 4.
Variable | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|---|
1. ToM | — | |||||||
2. Day/Nght | .09 | — | ||||||
3. KRISP | .12 | .07 | — | |||||
4. Panda-lion | .14* | .03 | .13* | — | ||||
5. DCCS | .38* | .13* | .22* | .21* | — | |||
6. Tower-Building | .08 | −.03 | .03 | −.11 | .02 | — | ||
7. Motor Sequence | .05 | .03 | .08* | .21* | .14* | .04 | — | |
Gift Delay | .05 | −.07 | .04 | −.04 | −.05 | −.01 | .022 | — |
Note. ToM = theory-of-mind; KRISP = Kansas Reflection-Impulsivity Scale for Preschoolers; DCCS = Dimensional-Change Card Sort.
p < .05.