Ranking or weighting |
|
Individuals rank or rate a preference for a set of alternative cancer treatments on a scale. |
No |
No |
Standard gamble |
|
Individuals choose to gamble between perfect health (for a given time) and immediate death or a certainty of living in an intermediate health state between perfect health and certain death (for the same given time) |
Yes |
Yes |
Time trade-off |
|
Individuals choose between either an intermediate health state for a time, followed by death or perfect health for a variably less time, followed by death |
No |
Yes |
Visual analogue scale |
|
Individuals choose a preference for a health state on a line with anchors at either end for perfect health and death respectively. |
No |
No |
Discrete choice experiment |
|
Cancer treatments are broken down into key attributes. Individuals then choose between scenarios that describe a health state using varying levels of those attributes. The treatment preference is evaluated by how an individual rates the attributes. |
No |
Yes |
Multi-attribute utility instrument |
|
Individuals complete a generic health-related quality-of-life instrument. Population preference values are then used to convert the scores into a utility score. |
No |
No |