Skip to main content
. Author manuscript; available in PMC: 2014 Mar 1.
Published in final edited form as: J Exp Child Psychol. 2012 Dec 25;114(3):432–455. doi: 10.1016/j.jecp.2012.10.011

Table 1.

Category structure used in learning in Experiment 1-4.

Flurp
Jalet
Stimuli Head Body Hands Feet Antenna Label Stimuli Head Body Hands Feet Antenna Label
F1 1 1 1 1 0 1 J1 0 0 0 0 1 0
F2 1 1 1 0 1 1 J2 0 0 0 1 0 0
F3 1 1 0 1 1 1 J3 0 0 1 0 0 0
F4 1 0 1 1 1 1 J4 0 1 0 0 0 0
F5 0 1 1 1 1 1 J5 1 0 0 0 0 0
F0 1 1 1 1 1 1 J0 0 0 0 0 0 0

Note. The value 1 = any of five dimensions identical to "Flurp" (see Figure 1). The value 0 = any of five dimensions identical to "Jalet" (see Figure 1). F = Flurp; J = Jalet. F0 and J0 are prototypes of each category.