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. 2013 Jan 28;40(2):023301. doi: 10.1118/1.4774361

Table .

Algorithm I. Implementation of the FBP algorithm (on host).

Input:p
Output:α^ fbp
 1: w=CpRsΔθsΔϕs/(πβc03Δt) {Precalculate the common coefficient}
 2: T_pp {Bound data to texture memory}
 3: K_fbp  ⟨⟨⟨ (Ny, Nx), (Nz, 1, 1) ⟩⟩⟩ (ω, D_α^ fbp )
 4: α^ fbp D_α^ fbp {Copy data from global memory to host}