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. Author manuscript; available in PMC: 2014 Feb 14.
Published in final edited form as: Lang Learn Dev. 2013 Feb 14;9(2):151–174. doi: 10.1080/15475441.2012.684574

Table 1.

Detailed Layout of Session Structure and Corresponding Analyses: Story and Game Conditions are Counterbalanced

Session Phase Task Purpose Analyses
Story Pre-Test Phase 12 productions of each stimulus item in direct imitation prior to visual referent exposure Assess kinematic stability and transcription accuracy prior to word learning STI (kinematic) and PCC (transcription)
Story Exposure Phase Exposure to the visual referents associated with novel words embedded within a story, followed by traditional word learning measures Assess fast mapping of novel words using picture referent identification and picture naming tasks Accuracy in comprehension and production probes
Story Post-Test Phase 12 productions of each stimulus item in direct imitation subsequent to visual referent exposure Assess kinematic stability and transcription accuracy post initial word learning STI and PCC
Game Pre-Test Phase 12 productions of each stimulus item in direct imitation prior to visual referent exposure Assess kinematic stability and transcription accuracy prior to word learning STI and PCC
Game Exposure Phase Exposure to the visual referents associated with novel words in a picture-matching game, followed by traditional word learning measures Assess fast mapping of novel words using picture referent identification and picture naming tasks Accuracy in comprehension and production probes
Game Post-Test Phase 12 productions of each stimulus item in direct imitation subsequent to visual referent exposure Assess articulatory stability and accuracy post initial word learning STI and PCC