<WelcomeScreen/> |
Defines the contents of the first screen, which is equipped with a button to be pressed |
<Part/> |
Creates a block of items and instructions that are not collecting latencies |
<Instruction/> |
Displays an instruction |
<TestPart/> |
Creates a block of items that collect responses and latencies |
<Item/> |
Creates an item that can contain one or more frames |
<Frame/> |
Creates a frame, the basic unit of stimuli presentation |
response |
Attribute of <Part/> and <TestPart>, defines the way a frame can end. Can be keyboard event, mouse event, or time event. |
positive, negative, noresponse |
Attributes of <TestPart/>, define expected positive and negative response, and maximum time for answer |
scramble |
Defines way of item randomization in a <TestPart/> |
outputURL, protocolFormatHead, protocolFormatItem, |
Used in the opening <Application/> tag, define location and formatting of results output |
debug |
Used in the opening <Application/> tag, displays protocol for debugging at run time |
finishedButtonValue |
Used in the opening <Application/> tag, sets exit message |
<repeat/> |
Attribute of <TestPart/>, creates frames that are repeated before frames in every item |
<Feedback/>, <correct/>, <incorrect/>, <miss/> |
Creates feedback frames to be displayed after each item |
<branches/>, <Branch/> |
Attributes of TestParts, implementing branching between them |