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. Author manuscript; available in PMC: 2014 Oct 1.
Published in final edited form as: Addict Behav. 2013 May 21;38(10):2532–2540. doi: 10.1016/j.addbeh.2013.04.009

Table 2.

Latent class model comparisons and fit criteria
2 class 3 class 4 class
AIC 974 970 978
BIC 1028 1053 1090
cAIC 1029 1054 1091
aBIC 975 971 979
Smallest class size 58 21 6
Table 2. Latent class model comparisons and fit criteria
Variable % n Class 1 “Lower-Risk” Gamers (n=121, 68%) Class 2 “Higher-risk” Gamers (n=36, 20%) Class 3 “Sexual Regret” Gamers (n= 21, 12%) p-value/ Effect Size
 Regretted Sexual Activity 12% 178 0% 0% 100% p < .0001/ϕc=1.0
 Had a Hangover 44% 178 26% 100% 48% p < .0001/ϕc=.59
 Got Physically Sick 14% 178 2% 47% 24% p < .0001/ϕc=.52
 Difficult to Limit Drinking 11% 178 5% 36% 0% p < .0001/ϕc=.42
 Rude/Obnoxious/Insulting 8% 178 3% 25% 5% p = .0001/ϕc=.32
 Unable to Recall Time 15% 178 5% 36% 33% p < .0001/ϕc=.40
 Passed Out 3% 178 0% 8% 10% p = .0035/ϕc=.25
 Drove Car after Drinking 4% 178 0% 11% 14% p = .0002/ϕc=.30