Table 6.
Platform | Story | Catharsis | Violence | Social | Escapism | Losing | Custom | Grinding | Autonomy |
---|---|---|---|---|---|---|---|---|---|
PC | 0.63*** | 0.20† | 0.64*** | 0.57*** | 0.60*** | −0.54*** | −0.04 | −0.08 | 0.60*** |
Wii | −0.06 | −0.05 | −0.19** | −0.12 | −0.03 | 0.12 | 0.03 | 0.07 | −0.14† |
PS3 | 0.33*** | 0.27** | 0.14† | 0.14† | 0.25** | 0.01 | 0.09 | 0.14† | 0.05 |
X360 | 0.32*** | 0.13† | 0.41*** | 0.40*** | 0.21** | 0.01 | 0.10 | 0.20** | 0.12† |
DS/3DS | 0.29** | −0.04 | −0.06 | 0.10 | 0.14 | −0.00 | 0.15 | 0.22** | −0.14† |
PSP | 0.03 | 0.07 | 0.10 | −0.20† | −0.03 | −0.13 | 0.14 | −0.05 | −0.05 |
Phone | −0.07 | −0.00 | −0.10 | −0.17* | −0.11† | 0.19* | 0.09 | 0.15** | −0.09 |
−0.21 | 0.05 | −0.07 | 0.01 | −0.05 | 0.32* | 0.18 | 0.13 | 0.01 | |
Tabletop | −0.16* | −0.15† | −0.24*** | 0.06 | −0.12 | −0.14† | −0.08 | −0.14† | −0.22** |
P&P | 0.47*** | 0.31** | 0.14† | 0.34*** | 0.20* | −0.17† | 0.28** | 0.01 | 0.39*** |
Sports | −0.17* | −0.14 | −0.27** | −0.01 | −0.33*** | 0.12 | −0.19* | 0.13 | −0.22** |
Arcade | −0.11 | 0.05 | 0.15 | 0.39* | 0.02 | −0.14 | 0.22 | 0.27† | 0.18 |
Age | −0.01 | −0.02** | −0.01 | −0.04*** | −0.01 | −0.01 | −0.01* | −0.02** | 0.01 |
“Tabletop” refers to traditional tabletop board and card games like Euchre, Chess, or Settlers of Catan. “P&P” refers to “pen and paper” roleplaying games such as Dungeons and Dragons, GURPs, or Dogs in the Vineyard. “Sports” refers to traditional real-life sports rather than videogames about these sports. Age is included as a covariate, and its regression coefficients are not standardized.
p < 0.001,
p < 0.01,
p < 0.05,
p < 0.10.