Table 2.
Consumer’s choice |
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Control condition | Tokens condition |
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Producer’s choice | Trade impossible | Trade possible |
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Do nothing | Transfer or sell | |||
No help | 0.544 | 0.861 | 0.059 | 0.381 |
Give help | 0.456 | 0.139 | 0.007 | 0.048 |
Sell help | — | — | 0.077 | 0.427 |
Totals | 1 | 1 | 0.143 | 0.857 |
Each cell reports the average frequency of consumers’ and producers’ choices. The unit of observation is the frequency in a group of N players, in a cycle. Averages are computed attributing equal weight to each condition n = 2,4,8,32.