Table 3.
Game evaluation | Scale | n (%) | Mean (SD) | |
User interface |
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How easy or difficult was it to figure out how to play? | 1=Very difficult | 0 (0) | 3.55 (0.89) |
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2=Difficult | 2 (10) |
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3=Neutral | 8 (40) |
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4=Easy | 7 (35) |
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5=Very easy | 3 (15) |
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How easy or difficult was it to understand the instructions? | 1=Very difficult | 1 (5) | 3.70 (1.13) |
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2=Difficult | 2 (10) |
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3=Neutral | 4 (20) |
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4=Easy | 8 (40) |
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5=Very easy | 5 (25) |
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How easy or difficult was it to see the on-screen text? | 1=Very difficult | 0 (0) | 4.65 (0.59) |
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2=Difficult | 0 (0) |
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3=Neutral | 1 (5) |
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4=Easy | 5 (25) |
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5=Very easy | 14 (70) |
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How easy or difficult was it to know what you were supposed to do? | 1=Very difficult | 2 (10) | 3.00 (1.08) |
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2=Difficult | 4 (20) |
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3=Neutral | 7 (35) |
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|
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4=Easy | 6 (30) |
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5=Very easy | 1 (5) |
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How easy or difficult was it to know whether you were doing well? | 1=Very difficult | 1 (5) | 3.65 (1.04) |
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2=Difficult | 1 (5) |
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3=Neutral | 6 (30) |
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4=Easy | 8 (40) |
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5=Very easy | 4 (20) |
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How comfortable or frustrated did you feel interacting with the game? | 1=Very frustrating | 0 (0) | 3.85 (1.14) |
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2= Frustrating | 4 (20) |
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3=Neutral | 2 (10) |
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4= Comfortable | 7 (35) |
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5=Very Comfortable | 7 (35) |
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How would you rate the professionalism or production value of the game? | 1= Poor | 2 (10) | 3.95 (1.23) |
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2=Somewhat poor | 0 (0) |
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3=Moderate | 3 (15) |
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4=Good | 7 (35) |
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5=Very good | 8 (40) |
|
Usability |
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Summary score | 0-25 | 0 (0) | 67.00 (14.81) |
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26-50 | 2 (10) |
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51-75 | 12 (60) |
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76-100 | 6 (30) |
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