Table 4.
Frequencya | % | |
---|---|---|
Games (shot put/foot race) | 38 | 43.18 |
Buying food/cooking/feeding the Critter | 14 | 15.91 |
Health-related/learned something | 11 | 12.50 |
Decorating the Critter's home | 7 | 7.95 |
Earning money | 6 | 6.82 |
Quests | 4 | 4.55 |
Everything | 3 | 3.41 |
Certain game features (having choice, having own Critter) | 2 | 2.27 |
Critter | 1 | 1.14 |
Nothing | 1 | 1.14 |
I don't know | 1 | 1.14 |
The frequency sums to more than 78 because some participants mentioned more than one thing that they liked about the game.