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. 2013 Dec 12;8(12):e80814. doi: 10.1371/journal.pone.0080814

Figure 3. The evolution of strategies in the alternating Prisoner's Dilemma.

Figure 3

In all panels, the simulations start from a randomly chosensome random point in the Inline graphic-simplex. In the cases of Inline graphic, Inline graphic, and Inline graphic, the evolutionary trajectories converge to a cooperative alliance of many strategies dominated by the strategy Forgiver. In the case of Inline graphic, the evolutionary trajectories converge to a mixed equilibrium of Forgiver, TFT, and Grim. The error rate Inline graphic is set to Inline graphic%, the number of rounds per game is Inline graphic, and the mutation rate is Inline graphic.