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. 2014 Jan 14;4:3672. doi: 10.1038/srep03672

Table 1. Results of the tournament game sorted by team score. The team score was calculated by summing both players' correct clicks (“Avatar clicks”) and subtracting both players' wrong clicks (all other clicks). The maximum achievable score was 30 (i.e. correct clicks by both players for all 15 trials). For each player the number of clicks per object type is shown, as well as those without any identifiable target object (“None”).

  Player 1:       Player 2:      
Team score Avatar clicks Shadow clicks Static clicks None clicks Clicking accuracy Avatar clicks Shadow clicks Static clicks None clicks Clicking accuracy
27 12 0 0 0 100% 15 0 0 0 100%
26 13 0 0 0 100% 13 0 0 0 100%
24 12 1 0 0 92% 13 0 0 0 100%
23 12 0 0 0 100% 11 0 0 0 100%
22 13 0 0 0 100% 9 0 0 0 100%
22 10 0 0 0 100% 12 0 0 0 100%
19 9 1 0 0 90% 11 0 0 0 100%
19 14 0 0 0 100% 8 2 1 0 73%
19 11 1 0 0 92% 10 1 0 0 91%
18 8 0 0 0 100% 12 1 1 0 86%
18 11 0 0 0 100% 10 3 0 0 77%
16 11 1 0 0 92% 8 1 1 0 80%
12 10 2 0 1 77% 6 0 0 1 86%
10 9 0 1 0 90% 6 1 2 1 60%
10 9 1 1 0 82% 3 0 0 0 100%
6 9 2 1 0 75% 6 3 2 1 50%
−1 5 7 1 0 38% 7 5 0 0 58%