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. 2014 Mar 28;8:185. doi: 10.3389/fnhum.2014.00185

Figure 3.

Figure 3

Sample computerized stimuli from the Scarborough adaptation of the Tower of London task. The left panel displays sample problems requiring a minimum of two moves to solve the problem (left) or zero moves to solve the problem (right). Stimuli were designed based on descriptions provided in Shallice (1982).