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. 2014 Mar 31;8:168. doi: 10.3389/fnhum.2014.00168

Table 2.

Comparision between online (RF) and offline feedback (R2) in the pursuit game.

Measures p-value Sign. level
Predictability 0.146
LZ compression 0.238
CTW compression 0.163
ApEn (m = 1) 0.218
ApEn (m = 2) 0.174
LZ complexity 0.101
EMC 0.377

We ran a permutation ANOVA with 2000 simulations on the proposed measures of motion regularity and complexity. We found no signifficant difference in irregularity or structural complexity between online and offline feedback trials.