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. 2014 Apr 10;2014:376456. doi: 10.1155/2014/376456

Figure 4.

Figure 4

Reconstructed 3D images using C GPU C code (a) for simulation phantom. The phantom has two inhomogeneities, one cylindrical and the other spherical having μ a of 0.03 and 0.02 mm−1, respectively, and (b) experimental phantom with two cylindrical inhomogeneities having diameters of 10 and 12 mm and absorption coefficients of 0.02 and 0.035 mm−1, respectively. The background absorption and scattering coefficients are 0.005 mm−1and 0.8 mm−1. The inhomogeneities run through the length of the phantom.