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. 2014 May 5;9(5):e95742. doi: 10.1371/journal.pone.0095742

Table 2. Non-cooperative strategies: average survival time in 100 evolutionary games (for details of strategies see S 2: IPD strategies employed).

Strategy Without weapon use (generations) (p = 0.00) With weapon use (generations) (p = 0.05) Change (generations)
AllD 8.92 3.01 −5.91
NP 18.37 6.33 −12.04
RP 34.72 17.93 −16.79
Adaptive 24.41 10.67 −13.74
Prober 8.10 2.93 −5.17
STFT 12.97 5.02 −7.95
Handshake 13.55 3.58 −9.97
Fortress 3 7.90 3.48 −4.42
Fortress 4 9.41 3.75 −5.66
HM 12.43 4.42 −8.01
Rand 12.03 4.57 −7.46
Total 162.81 65.69 −97.12

Note: Average change in performance is −97.12/11 = −8.8.