Table 3. Perception of Speed of Processing Training and Their Relationship to Training Gains (N = 22).
Exit Survey Questions | Mean (SD) | UFOV® | TIADL |
---|---|---|---|
How much do you enjoy these games? (1 = not at all; 5 = extremely) |
3.64 (0.85) | -.52** | -.13 |
How convenient was it for you to come to center to play these games? (1 = not all; 5 = extremely) |
3.82 (0.96) | .17 | -.03 |
How much would you pay to play with these games? ($) | 6.59 (6.95) | -.24 | -.39* |
Would you recommend these games to your friends and family? (1 = not all; 5 = extremely) |
3.55 (1.14) | -.46** | -.12 |
Do you feel playing these games improve your mental abilities? (1 = not all; 5 = extremely) |
3.77 (0.81) | -.44** | -.33 |
Do you feel playing these games improved the speed in which you process information? (1 = not all; 5 = extremely) |
3.59 (0.80) | -.24 | -.09 |
Do you feel playing these games improved your attention? (1 = not all; 5 = extremely) |
3.95 (0.84) | -.25 | .17 |
Do you feel playing these games improved your memory? (1 = not all; 5 = extremely) |
3.64 (0.85) | -.27 | -.08 |
Notes. SD = standard deviation; Timed Instrumental Activities of Daily Living = TIADL; Useful Field of View (UFOV®). Range: 1 = not at all; 2 = a little; 3 = moderately; 4 = very much; 5 = extremely.
p < .10,
p < .05,
p < .01.