Skip to main content
. 2014 May 14;34(20):6887–6895. doi: 10.1523/JNEUROSCI.5445-13.2014

Figure 5.

Figure 5.

Win-same button during congruent and incongruent trials. A, Subjects who showed stimulation-related increases in win-same button (n = 5) showed asymmetric changes during congruent (gray) and incongruent (black) trials when comparing STIM+ and SHAM trials. B, C, Simulated behavior of a Q learning model shows symmetric changes in win-same button during congruent and incongruent trials. D, Strengthened action–reward associations in the hybrid AQ learning model results in asymmetric changes in win-same button.