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. Author manuscript; available in PMC: 2014 Aug 12.
Published in final edited form as: Gerontechnology. 2009 AUTUMN;8(4):220–235. doi: 10.4017/gt.2009.08.04.004.00

Table 2. Hypotheses about abilities improved by different game genres; x= the genre is hypothesized to produce significant improvements in performance; a=improvement expected in platformer games of this genre.

Ability Game genre

1st person shooter 3rd person action-adventure Strategy Role playing Massive multiplayer
Eye-hand coordination X X X X X
Memory X X X
Mental rotation X X X
Reasoning X X
Response speed X X X
Supervisory X X X
Visual attention X Xa
Working memory X X X