Table 2.
App Component | Behavioral strategies |
Group | Description |
---|---|---|---|
Tutorial | Skill building | CP | 3–8 minutes each of orientation and coaching tutorials on various lifestyle change topics related to weight loss. |
Live wallpaper (tips, links, facts) |
Skill building, visual reminder, Feedback |
CP | A short message is presented periodically on the live wallpaper; the messages are related to tips for healthy living, health news relevant to weight loss, jokes or motivational quotes. |
Weighing |
Self- Monitoring, feedback |
CP (with prompting) and PC |
A feature to track weight. A historical weight graph is shown after the participant weighs him/herself. |
Food tracking (detailed &simple foods) |
Self- Monitoring, feedback |
CP (with prompting) and PC |
A detailed and simplified food tracker with which participants can track everything they eat in a day, or individually track meats, fruits, vegetables, sugar sweetened beverages and participants’ overall impressions of the healthfulness of their meals. |
Physical activity (PA) tracking |
Self- Monitoring, feedback |
CP (with prompting) and PC |
A physical activity tracker encourages participants to track the type and minutes of each activity throughout the day. |
Buddy system (random pairing every 4 weeks). |
Social support, accountability |
CP | This component pairs each participant randomly and anonymously each month with a “buddy” who is also a study participant. Buddies can send pre-scripted messages or construct their own messages from a pool of keywords. Messages can be encouraging statements or advice and tips for overcoming certain lifestyle challenges. Buddies can also view a basic profile of each other without revealing their identity. |
Goal setting |
Goal setting, Action planning |
CP (with prompting) and PC |
A goal-setting feature that allows participants to set own or select from a list of pre-determined goalsand to track if goal is achieved. |
Countdown |
Goal setting, Action planning |
CP | A goal-setting feature that allows participants to set a weight goal to achieve before the end of the study and to receive feedback on her or his progress toward that goal. |
Challenge/game |
Motivation enhancement, Positive re- enforcement |
CP | Game or challenges to encourage Usage of phone or increase physical activity. |
Rewards |
Positive re- enforcement |
CP | Rewards in the form of cartoons, video links or blog entries are sent to participants when they accomplish a certain level of tracking. |