Table 3.
Standardized Regression Coefficients from Multiple Linear Regression Analysis of the Association Between Video Game Time and Violence Exposure and Depressive Symptoms by Race/Ethnicity and Gender After Adjusting for Covariates
| Gender | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Overall (N=4,824) | Female (n=2,446) | Male (n=2,378) | ||||||||||
| Video game time and violence exposure | β | SE | p | Cohen's d | β | SE | p | Cohen's d | β | SE | p | Cohen's d |
| Low time, low violence (Reference) | ||||||||||||
| Low time, high violence | 0.04 | 0.09 | 0.665 | 0.01 | 0.20 | 0.17 | 0.231 | 0.05 | −0.04 | 0.11 | 0.730 | −0.01 |
| High time, low violence | 0.10 | 0.06 | 0.118 | 0.05 | 0.16 | 0.09 | 0.067 | 0.07 | 0.05 | 0.09 | 0.573 | 0.02 |
| High time, high violence | 0.39 | 0.07 | 0.000 | 0.16 | 0.21 | 0.18 | 0.237 | 0.05 | 0.43 | 0.09 | 0.000 | 0.19 |
| Race/Ethnicity | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hispanic (n=1,813) | African American (n=1,755) | White (n=1,256) | ||||||||||
| Low time, low violence (Reference) | ||||||||||||
| Low time, high violence | −0.19 | 0.15 | 0.221 | −0.06 | 0.39 | 0.16 | 0.018 | 0.12 | −0.04 | 0.19 | 0.839 | −0.01 |
| High time, low violence | −0.02 | 0.08 | 0.835 | −0.01 | 0.18 | 0.11 | 0.122 | 0.08 | 0.25 | 0.14 | 0.067 | 0.10 |
| High time, high violence | 0.30 | 0.11 | 0.009 | 0.13 | 0.40 | 0.14 | 0.005 | 0.14 | 0.74 | 0.17 | 0.000 | 0.25 |
Note. Results of subgroup analyses are not reported for Asian students or those categorized as having an “Other” race/ethnicity because of small sample size (n=323). Models were adjusted for peer victimization, being threatened with violence, witnessing violence, gender, race/ethnicity, family structure, aggression, and household income level. Statistically significant values are shown in bold. SE, standard error.