Attacker on-the-ball |
Global-context-adaptation performance (Global efficiency during the whole game in adapting the actions to the tactical context) |
Pass |
Shoot |
Moving with the ball |
Attacker off-the-ball |
1A1A. Tactical-context-adaptation performance to keep the ball contexts (efficiency in selecting actions to keep the ball when the tactical context is coded as “keeping-the-ball context”) |
Get free |
Defender-on-the-ball |
2A2A. Tactical-context-adaptation performance to penetrating-the-defense contexts (efficiency in selecting actions to penetrate the defense when the tactical context is coded as “penetrating-the-defense”) |
Mark (on-the-ball) |
Blocked shot |
Tackle |
Double team (on-the-ball) |
Defender-off-the-ball |
3A3A. Tactical-context-adaptation performance to attacking-the-goal contexts (efficiency in selecting actions to try to score when the tactical context is coded as “attacking-the-goal context”) |
Mark (off-the-ball) |
Interception |
Double team (off-the-ball) |
Global variables |
Spectator-player (a player is coded as “spectator player” when he or she does not show tactical intention nor involvement on the game) |
Defense/attack |
On-the-ball / off-the-ball |