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. 2014 Dec 19;141(23):234115. doi: 10.1063/1.4903962

FIG. 5.

FIG. 5.

(a) Molecules 1 and 2 with their respective diameters σ1 and σ2. We imagine each molecule to be concentrically surrounded by an “action sphere” of radius 12(σ1+σ2)σ12. When the two molecules collide, the center of each molecule will be in contact with the action sphere about the other molecule. (b) In the SVTA, the centers of molecules 1 and 2 are assumed to be distributed randomly and uniformly inside voxels VC1 and VC2, respectively. The action sphere about molecule j is now represented by the set of all voxels whose centers are ⩽σ12 from the center of voxel VCj and which have at least one adjacent voxel that does not satisfy that condition. Here the voxelated action sphere VAS21 about molecule 2 relative to molecule 1 is the set of dark blue voxels, and the voxelated action sphere VAS12 about molecule 1 relative to molecule 2 is the set of light blue voxels. In the SVTA, the two molecules collide with each other whenever the center of either molecule comes into contact with the boundary of the voxelated action sphere about the other molecule. That will be possible only if either VC1 has hopped to a voxel that is adjacent to VAS21, or VC2 has hopped to a voxel that is adjacent to VAS12. VAS12 hops rigidly with VC1, and VAS21 hops rigidly with VC2; however, in an actual simulation we do not need to explicitly execute the hops of either voxelated action sphere.