Table 7. Results of Multinomial Logistic Regression Analysis (Study 3).
Posting behavior | ||
---|---|---|
Positive | Negative | |
Intercept | −0.37* | 0.56*** |
Identification with the group of gamers | −0.32** | 0.18* |
Effect1 | −0.34 | −0.38* |
Effect2 | −0.23 | −0.01 |
Identification × Effect1 | −0.08 | 0.01 |
Identification × Effect2 | −0.33 | −0.39** |
Notes. N = 459.
*p < .05
**p < .01
***p < .001. Reference category: no posting or positive and negative posting.