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. 2015 Feb 3;10(2):e0117476. doi: 10.1371/journal.pone.0117476

Table 7. Results of Multinomial Logistic Regression Analysis (Study 3).

Posting behavior
Positive Negative
Intercept −0.37* 0.56***
Identification with the group of gamers −0.32** 0.18*
Effect1 −0.34 −0.38*
Effect2 −0.23 −0.01
Identification × Effect1 −0.08 0.01
Identification × Effect2 −0.33 −0.39**

Notes. N = 459.

*p < .05

**p < .01

***p < .001. Reference category: no posting or positive and negative posting.