Table 5.
Logistic regression analyses by game type: Main effects for governmental jurisdiction
| Gender-neutral | Male-stereotyped | Female-stereotyped | |||||||
|---|---|---|---|---|---|---|---|---|---|
|
|
|||||||||
| OR | 95% CI | OR | 95% CI | OR | 95% CI | ||||
| Need for governmental control |
|||||||||
| Play frequency | .79 | .57 | 1.09 | .91 | .72 | 1.15 | .97 | .75 | 1.24 |
| Gender | 2.13* | 1.05 | 4.34 | 2.36** | 1.41 | 3.96 | 1.77* | 1.02 | 3.07 |
| Grade | ‡ | † | † | ‡ | † | † | ‡ | † | † |
| OK for anyone to play without rating system? |
|||||||||
| Play frequency | 1.02 | .78 | 1.33 | .96 | .71 | 1.31 | ‡ | † | † |
| Gender | .55* | .31 | .97 | .25** | .10 | .62 | .59* | .38 | .91 |
| Grade | .51** | .30 | .85 | ‡ | † | † | 1.90** | 1.23 | 2.94 |
Note: min N = 345. OR = Odds ratio. CI = Confidence interval. Values for gender were 0 = boys, 1 = girls; for grade 0 = 9th, 1 = 11th; for outcome variables 0 = no, 1 = yes.
p < .05,
p < .01,
p < .001.
= variable was eliminated during the stepwise computation process.
= not applicable.